Sashakt Tripathi

I am a math freak who loves to play with computer algorithms 🧠


Experience

2022 - Present
2022 - Present
Kalam Labs 2.0 a multiplayer game where AI Live Streamer host astronomy competitions. Space-lover kids join up in these competitions and compete to solve the most questions in a Battle-Royale like game.
I am currently working on making a low-latency, expressive (human like) and personalized AI live streamer. For this I am building a tech stack comprising speech, expression models along with finetuned LLM and a realtime connection layer to the streamer in our game.
2021 - 2022
2021 - 2022
Kalam Labs - I am the Founding member, Product Architect at Kalam Labs (YC S21) where we worked to develop a metaverse for science. It was a Multiplayer Online Game (MOG) where kids could complete missions, attend live events and participate in competitions.
2019 - 2020
2019 - 2020
AR Science Labs - This was an Augmented Reality research project which helped kids conduct science experiments as if all lab apparatus were right in front of them at their place of choice.
I was the lead of this project @ Elixar Systems, we won the Indian Innovation Growth Program 2.0 in 2019 and received a research grant of $12.5 K to further the research in this area.
We ended up creating the mobile based application which was then used by multiple schools during COVID times.
2019
2019
ePathshala AR - I was an intern at NCERT where we developed this application to project 3D simulations on top of diagrams/images.

Schools

May 2021 - September 2021
Bachelor of Engineering, Computer Science
2017 - 2021

My projects

Unity-AWS-Cloud Used the AWS SDK to connect Unity Game to the AWS services without coding an explicit backend. It was the first step of connecting my games to the cloud as I did not have knowledge of creating a custom backend, using requests inside unity back then.
Vuforia User Defined Target Used the Vuforia Engine to perform Augmented Reality on any image that the user wanted. Back then designed AR functionality was only for developer chosen images. Had to work with Camera (Image Capturing and Detection), Image Renderer and Vuforia internal functions.